December 19, 2017

Loot Boxes – The Western Take on Gacha

The Japanese word gashapon (often shortened as gacha, with the unfortunate suggestion of “gotcha” in English) refers to a series of capsule toys that are dispensed from small vending machines. Although these machines can be seen all over the world, mostly providing cheap children’s toys or candy, authentic Japanese gashapon cost more and offer higher-quality […]

November 27, 2017

How Can Criminals Use Online Gaming To Launder Money?

For those uninitiated into the world of real-money online gaming, the activity has a long and drawn- out history in U.S. politics. Federal egislation was first drafted against the act of gambling online all the way back in the late 1990s, and the proposed law has been widely debated in the years since. As it […]

November 10, 2017

How do eSports Pro Player Packages Compare to Professional Athletes?

Over the last few years, professional eSports has grown significantly as an industry. This year alone, the eSports economy is set to grow to $696 million according to market predictions, and this already staggering figure will reportedly double by 2020. Gaming as a profession is becoming such a serious business that eSports are even currently […]

July 26, 2015

New Valve Refund Policy: EU Consumer-Protection Regulation Goes Global?

The history of videogames is not only that of the development of games themselves, but also of the hardware on which games are intended to run. Arcade and console gaming system provide video games developers with standardized, closed-world hardware, enabling them to have a great degree of control over their customers’ experience. Such is not […]

July 19, 2015

Licensing Professionals and Fans Converge at 2015 Anime Expo in LA

More than 90,000 attended the 24th annual Anime Expo (AX), North America’s largest Japanese pop culture convention, held at the Los Angeles Convention Center in Los Angeles, California from July 2 to 5. The four-day event featured a concert by Japanese idol group Momoiro Clover Z, joined onstage by two members of veteran American rockers, […]

June 29, 2015

Music Streaming Comes to Japan; But Will it Last?

Two weeks ago, Line Corp.’s, the operators of Japan’s most popular messaging app, launched an in-app music streaming service called Line Music. Japan is the second-largest music market in the world after the United States, but its consumers have so far been global outliers, clinging to physical products like CDs and DVDs, which comprise 80 […]

January 9, 2015

2015: The Year We Get Loading Screen Mini-Games Back

  Please view this blog entry on Gamasutra.

January 6, 2015

How Is Steam Like Apple and the UFC?

Well, it’s official: Apple did not abuse its monopoly position from 2006-2009.  Fresh off a stalemate with Samsung, Apple found itself back in court this fall.  For those who didn’t follow the blow-by-blow, the tale of the tape looked like this: Apple was being accused of anti-competitive practices during its mid-2000s stranglehold of the digital […]

February 15, 2014

3D Printing Is The New Black

When you hear the word “gaming,” what types of things come to mind? Video games? Online multiplayer games? Mobile games? Virtual reality? Well, yes, but that’s all about to change… Thanks to a new technology that’s set to invade the majority of American homes over the next decade, gaming is going old school again. Nearly […]

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