Gamma Law Video Minute

copyright lawyer
GLVM: What’s the Most Important Part of a Content License Agreement?
1000 648 David Hoppe

What’s the most important part of a content license agreement? Is it the liability sections? The royalty provisions? The reps/warranties?

copyright lawyer
GLVM: How can Copyright and Trademark Cover the Same Rights?
1000 648 David Hoppe

Is it possible for the same IP to have both copyright and trademark protection? And how can that be an advantage?

Featured Articles

media lawyer
The Surprising Role of Copyrights in the Wildly Creative World of Video Games, Gameplay, and Mods
1000 648 David Hoppe

 Copyrights have historically been easy to obtain and hold—indeed, an author or designer owns a copyright in a work that he or she created even without registering or applying for protection from any organization or government entity. Copyright subject matter includes “original works of authorship fixed in any tangible medium of expression,”…

Gamma Law Articles

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State Cryptocurrency and Blockchain Technologies Regulation a Minefield for Video Game Developers
1000 648 David Hoppe

US legislation regarding blockchain technologies varies widely from state to state and these regulations can bear heavily on the founding, funding, and operation of video game, VR/AR/XR, and other players in the digital media space.

Tick…Tick…Boom!
1000 648 Christopher Reggie

After CJEU ruling, pre-ticked consent boxes could blow up in merchants’ faces A Court of Justice of the European Union (CJEU) ruling late last year places much greater restrictions on how video game and other websites obtain users’ permission to collect and store their personal data. From now on, any company wishing…

‘Seller Beware’ – Important Legal Considerations Before Jumping on the NFT Bandwagons
1000 648 David Hoppe

Non-fungible tokens (NFTs) are becoming increasingly popular. In comparison with fungible tokens such as Bitcoin and Ethereum which can be divided into smaller parts, each non-fungible token is indivisible and has its own distinct value.

Key Legal Considerations to Successfully Build an NFT Marketplace
1000 648 David Hoppe

Non-fungible tokens (NFTs) are becoming increasingly popular. In comparison with fungible tokens such as Bitcoin and Ethereum which can be divided into smaller parts, each non-fungible token is indivisible and has its own distinct value.

Who Creates NFTs, and Why?
1000 648 David Hoppe

The New York Times archives are filled with thousands of stories in print storage and digital databases. Subscribers can access and read these stories whenever they like. However, on March 24th, 2021 a collector paid more than $500,000 for a non-fungible token (NFT) of the first article the Gray Lady ever published about NFTs and cryptocurrency.

Essential Considerations in NFT Licensing Agreements
1000 648 David Hoppe

Technology has changed the way the world generates, grows, stores, and maintains value. The concept of “asset” has evolved from strictly tangible exchange media to digital property such as cryptocurrency and non-fungible tokens (NFTs). Digital assets are the latest trend, occupying the thoughts – and wallets – of a growing number of buyers, investors, and speculators.

copyright lawyer
GLVM: What’s the Most Important Part of a Content License Agreement?
1000 648 David Hoppe

What’s the most important part of a content license agreement? Is it the liability sections? The royalty provisions? The reps/warranties?

video games lawyer
Don’t Feed the Video Game Industry Patent Trolls
1000 648 David Hoppe

Over the years since Magnavox sued Atari in 1974 over the user interface for Pong, a cottage industry has emerged based on enforcing patent infringement rights and extracting licensing fees from companies using latent technology. While the Magnavox case involved digital manipulation the company was actively implementing into its own products, the…

Video Games Lawyer
Skin Trade: Preventing and Punishing Digital Asset Theft
1000 648 David Hoppe

In-game assets can take the form of any good or attribute that can be purchased within a gaming platform using real or virtual currency. Examples include specialized character skins, clothing, weapons, magic spells, supplies, and performance enhancements. Some players enthusiastically pay big money to acquire rare assets for use in online games.…