Gamma Law Video Minute

copyright lawyer
GLVM: What’s the Most Important Part of a Content License Agreement?
1000 648 David Hoppe

What’s the most important part of a content license agreement? Is it the liability sections? The royalty provisions? The reps/warranties?

copyright lawyer
GLVM: How can Copyright and Trademark Cover the Same Rights?
1000 648 David Hoppe

Is it possible for the same IP to have both copyright and trademark protection? And how can that be an advantage?

Featured Articles

Gamma Law Articles

  • All
  • Blockchain
  • Esports
  • Games
  • Epic v. Apple
  • Cryptocurrency
Jay-Z vs Damon Dash: Lessons for Emerging Technologies Companies
1000 648 David Hoppe

Rapper Jay-Z’s legal beef with record executive Damon Dash entangles old-school creativity and newfangled technology, providing lessons for performers, promoters, developers, and anyone else involved in the arts world. The disagreement between two-thirds of the founding braintrust behind Roc-A-Fella Records centers on the ownership and regulation of non-fungible tokens (NFTs) and is likely to open a flurry of issues related to NFTs.

Judge: Apple Not a Monopoly but Engaged In Anticompetitive Practices
1000 648 David Hoppe

Many of today’s headlines proclaim Epic Games’ “victory” over Apple in their landmark lawsuit announced this morning by Judge Yvonne Gonzalez Rogers in the District Court for the Northern District of California. As usual, however, the reality is less clear-cut. In a win for Epic, the judge did rule Apple violated antitrust…

Open App Markets Act Takes Aim at Apple, Google Stores
1000 648 David Hoppe

While Epic Games’ lawsuit against Apple has drawn attention to practices such as Apple’s 15 to 30 percent commission on app sales, in-app purchases, and Apple’s gag rule on advertising, Apple is not the only tech company developers and regulators have in their sights. Google, Valve, and other digital behemoths have also been accused of abusing their market dominance by imposing exorbitant fees upon app developers.

Leveling the Playing Field: Regulation of Esports NFTs
1000 648 David Hoppe

Many believe that non-fungible tokens (NFTs) are poised to revolutionize the esports industry. Current applications of NFTs in esports include awarding NFTs in place of physical tournament trophies, which is a much more efficient solution given the prevalence of online competitions today;

Critics: Infrastructure Bill’s Crypto Provisions Hamstring Emerging Technologies Companies
1000 648 David Hoppe

After several months of negotiations, the U.S. Senate passed the Infrastructure Bill in August. Officially dubbed the ‘Infrastructure Investment and Jobs Act’, the bipartisan bill is part of President Biden’s wider economic agenda.

Hold My (Free) Beer – NFTs, Alcohol, Fundraisers, and Intellectual Property
1000 648 David Hoppe

Lucrative non-fungible token (NFT) auction sales continue to generate headlines around the world. NFTs are unduplicable assets that are developed via blockchain technology, such as RMD blockchain, and can be used to track their creators, their transactions, and their owners. Sales of NFTs are typically conducted using ether, the cryptocurrency developed for the Ethereum blockchain.

MetaClan Combines Esports and the Decentralized Organization
1000 648 David Hoppe

The online gaming community is always looking for the next new device, technology, or adventure. What if the latest idea is to start a gaming collective that leverages cryptotoken and blockchain technologies? The online gaming community is helping push the boundaries for non-traditional organizational structures in the esports arena.

video games lawyer
Chain of Justice or Broken Link?: Blockchain and Crypto Dispute Resolution
1000 648 David Hoppe

Technologies such as cryptocurrencies, smart contracts, and blockchain applications have become immensely popular in video gaming. Blockchain and crypto-based games like Axie Infinity are increasing in numbers and a number of gaming and esports organizations even rely on these technologies to manage and run their operations, as is the case with MetaClan.

State Cryptocurrency and Blockchain Technologies Regulation a Minefield for Video Game Developers
1000 648 David Hoppe

US legislation regarding blockchain technologies varies widely from state to state and these regulations can bear heavily on the founding, funding, and operation of video game, VR/AR/XR, and other players in the digital media space.