Gamma Law Video Minute

copyright lawyer
GLVM: What’s the Most Important Part of a Content License Agreement?
1000 648 David Hoppe

What’s the most important part of a content license agreement? Is it the liability sections? The royalty provisions? The reps/warranties?

copyright lawyer
GLVM: How can Copyright and Trademark Cover the Same Rights?
1000 648 David Hoppe

Is it possible for the same IP to have both copyright and trademark protection? And how can that be an advantage?

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copyright lawyer
The Problem with Patents
1000 648 David Hoppe

Markus “Notch” Persson, owner of Swedish game developer Mojang, has attracted a lot of attention for his lo-fi but relentlessly addictive game Minecraft. Most has probably been welcome: glowing reviews from respected gaming outlets like Eurogamer, Giant Bomb, IGN, and, er, Conan O’Brien, “game of the decade” plaudits from legendary developer Peter…

video games lawyer
No Joy in The Ville
1000 648 David Hoppe

It hasn’t been a great couple of months for social gaming company Zynga. Zynga, which derives much of its revenue from Facebook-based games like Farmville and Mafia Wars, suffered mightily from Facebook’s less-than-triumphant May 18 IPO. Zynga’s shares lost almost 14% of their value, and were so volatile that they twice tripped…

Anatomy of a Pre-Sale, Part 1: Introduction
1000 648 David Hoppe

A pre-sale is technically a licensing of certain specified distribution rights for a film. Simply, a producer conveys some of his rights to a distributor, who is responsible for marketing and releasing the film to the public to generate revenue.

media lawyer
Hollywood Goes Corporate — Show Me The Money
1000 648 David Hoppe

The last two decades have seen epic centralization of power in the media, particularly in the film industry. A handful of conglomerates now own all the major studios, with publicly traded parent companies, broadcast and cable channel siblings, distribution subsidiaries, and at each respective helm, a seasoned and polished corporate executive. It…

media lawyer
China’s Golden Era of Film
1000 648 David Hoppe

As Chinese consumers decide how to allocate their growing disposable incomes, movies are attracting increasingly large audiences, to the benefit of the American film industry. In the past five years, the number of movie theaters in China has doubled to almost 11,000, with several thousand more expected to open by 2013. Chinese…

video games lawyer
Let the Music Play … Games
1000 648 David Hoppe

Over the last three decades, scores of musicians have experimented with and elevated tiny blips of electronic noise to chart topping records. But the concert hall of bleeps and bloops does not only host the likes of Daft Punk, Justice, and the Blue Man Group, this stage also belongs to video game…

video games lawyer
A Fistful of Buckazoids: Digital Currencies
1000 648 David Hoppe

The value of the dollar has certainly dipped in the past few years, but there’s a number of new currencies that might have investors clamoring for a more digital kind of coin.

video games lawyer
I Now Pronounce You Man and Avatar
1000 648 David Hoppe

It’s nearly Valentine’s day and love is in the virtual air. A million questions abound: Will he ask me to go on that raid with him in World of Warcraft? Can someone with only a +2 bonus to Charisma really charm her way into a date? How long will it take to…

video games lawyer
Video Games as Art — Legally!
1000 648 David Hoppe

Video games are now art. Legally. The conspicuous categorization (that is, now, the “legalization”) of video games as art has been widely reported and debated, but never as intensely as last week, when the United States Supreme Court struck down a California law banning sales of violent video games to children. The…