Gamma Law Video Minute

9/13/23 Gamma Law Free Zoom Seminar Discussion in Japanese
1000 648 David Hoppe

Gamma Law held a Zoom seminar on NBA Collective NFT “Top Shot”, legal issues on blockchain game business models, players and platforms.

copyright lawyer
GLVM: What’s the Most Important Part of a Content License Agreement?
1000 648 David Hoppe

What’s the most important part of a content license agreement? Is it the liability sections? The royalty provisions? The reps/warranties?

Featured Articles

Gamma Law Articles

  • All
  • AI (Artificial Intelligence)
  • AR/VR/MR
  • Web3
  • Games
  • Digital Media
  • Blockchain
  • Entertainment
China Takes the Lead in AI Regulation
1000 648 David Hoppe

China has established itself as the world leader in artificial intelligence regulation. In May, Beijing concluded a second cohort of rules restricting the use of deepfakes. The development is the latest in a series of Chinese government interventions aimed at protecting the public and engendering trust in AI technologies.

Betting on the Future
Betting on the Future: An Overview of US States’ iGaming Legalization Effort
1000 648 David Hoppe

Following a temporary decline in popularity in the early 2000s, the iGaming industry (all forms of online gambling and betting on the outcome of events, games, or sporting competitions on the internet, including video games, poker, slot machines, fantasy sports, and more), has experienced a remarkable resurgence, largely due to the COVID-19 pandemic.

Lex Machina: Artificial Intelligence Brings Real Legal Quandaries
1000 648 Yusuke Hisashi

Artificial intelligence and automation systems are rapidly transforming industries across the globe, from transportation to healthcare to finance. As AI becomes more prevalent, it is also creating significant legal challenges that demand careful consideration and planning.

Great Brain Robbery: Web3 Intellectual Property Rights
1000 648 Amy Sanderson

Intellectual property rights (IPRs) play a critical role in the rapidly evolving Web3 environment, protecting the creativity, innovation, and artistic expression at the heart of the world’s digital transformation.

Meta-verdict: Developers’ Liability for Avatar Misdeeds
1000 648 David Hoppe

We recently discussed the myriad legal issues arising out of the development of the metaverse and users’ interaction through avatars. Here, we look at some of the key legal risks that game developers, social applications, and metaverse platforms assume when problems occur in the virtual environment.

The Thinking Person’s Guide to Artificial Intelligence Law
1000 648 David Hoppe

Artificial Intelligence (AI) is one of the fastest-growing technologies in the world today, and it’s making big waves in the business landscape. AI is being used to improve business processes, automate repetitive tasks, and provide insights that were once impossible to obtain.

AI vs. IP: Who’s Responsible for Copyright Infringement?
1000 648 Yusuke Hisashi

As artificial intelligence grows closer to emulating human communication, creativity, and expression, it already has demonstrated one very human tendency: to repurpose the work of others. Safeguards must be put in place to ensure that AI-generated content does not infringe upon people’s intellectual property.

Could Popular AI Chatbot Talk Users into Legal Peril?
1000 648 David Hoppe

ChatGPT is the fastest-growing consumer application in the history of internet applications. In just two short months, ChatGPT has reached 100 million users.

Metaverse Avatars: A Pandora’s Box of Legal Issues?
1000 648 David Hoppe

The concept of an avatar-based metaverse is becoming increasingly popular and is adding a new dimension to the world of social media. Businesses can benefit by using digital avatars as part of their brand identity and for delivering a more personal user experience to their customers.