Premier Specialty Law Firm for
High-Growth and
Emerging Businesses

Featured Industry Practices

Representing Creators, Producers, Platforms & Licensors/Licensees

Representing Publishers, Developers, Infrastructure Providers & Players

Representing Games Companies, Platforms & Tournament Organizers

Representing Companies Acquiring or Integrating VR, Investors and VR Tech & Content Developers

Representing Creators, Licensors, Investors, Developers and Platforms

Representing Designers & Developers 

Representing Founders, Developers & Members

Representing Games Companies, Platforms & Tournament Organizers

Representing Artists, Labels & Licensors/Licensees

Representing Designers, Labels & Licensors/Licensees

Representing Creators, Producers, Distributors & Licensors/Licensees

Block and Tackle: Regulating Skill-Based Blockchain Games
1000 648 Amy Sanderson

Web3 gaming’s emergence has ushered in a new era of immersive, transparent, and decentralized gameplay, presenting unimaginable new odysseys for players and developers alike. Despite the promising opportunities, Web3 gaming must overcome several hurdles before it can fulfill its potential as a mainstream business model and entertainment option.

Gaming and Loan: Virtual Economies Level Up Real-World Finance
1000 648 Amy Sanderson

Video games and virtual worlds have given rise to a new frontier of financial integration, blurring the lines between digital entertainment and real-world economics. As gaming ecosystems have matured, they’ve transformed into complex economic entities, complete with proprietary payment systems, digital wallets, and even credit facilities

Tax Tasks: Mitigating Liability in a Potential Metaverse Tax
1000 648 David Hoppe

The metaverse continues to be one of the hottest topics in the tech world, with projections that it could become an $800 billion market by 2024. As virtual worlds and experiences powered by the metaverse grow in popularity and economic significance, governments will grow eager to tax the purchases and income derived from metaverse business activities.

9/13/23 Gamma Law Free Zoom Seminar Discussion in Japanese
1000 648 David Hoppe

Gamma Law held a Zoom seminar on NBA Collective NFT “Top Shot”, legal issues on blockchain game business models, players and platforms.

copyright lawyer
GLVM: What’s the Most Important Part of a Content License Agreement?
1000 648 David Hoppe

What’s the most important part of a content license agreement? Is it the liability sections? The royalty provisions? The reps/warranties?

copyright lawyer
GLVM: How can Copyright and Trademark Cover the Same Rights?
1000 648 David Hoppe

Is it possible for the same IP to have both copyright and trademark protection? And how can that be an advantage?

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