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From artificial intelligence and digital assets to gaming, digital media, and cross-border transactions, our insights help innovators anticipate legal change and seize new opportunities.

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Will AG Opinion Shut Down DFS in California?
1000 648 David B. Hoppe

California Attorney General Rob Bonta took a swing at daily fantasy sports, issuing a formal opinion in early July declaring that daily fantasy sports (DFS) contests involving real-money prizes violate California law under Penal Code § 337a, which prohibits wagering on sporting events.

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What Does X Corp.’s Challenge Mean for Deepfake Legislation?
1000 648 David B. Hoppe

In a case with far-reaching implications for digital platforms, emerging technologies, and state regulatory authority, X Corp. (formerly Twitter) has filed a constitutional challenge to Minnesota’s recently enacted deepfake law.

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Event Contracts: Financial Innovation or Gambling Back Door?
1000 648 David B. Hoppe

The rapid growth of event contracts — financial instruments that allow parties to speculate on or hedge against the outcome of real-world events — has introduced a compelling frontier at the intersection of financial innovation and regulatory scrutiny.

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Can Tech Platforms Scale Age Verification Without Compromising Privacy?
1000 648 David B. Hoppe

The App Store Accountability Act (the Act) marks a significant inflection point in digital platform regulation, establishing mandatory child protection standards that reshape how app marketplaces manage age verification, user privacy, and parental consent.

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Can AI Be an Author?
1000 648 David B. Hoppe

In January 2025, the US Copyright Office released Part Two of its sweeping three-part study, Copyright and Artificial Intelligence. This installment, focused squarely on “Copyrightability,” tackles one of the most urgent and hotly contested questions in intellectual property today: Can and should AI-generated content be protected under existing copyright law?

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Are You Underestimating Japan’s Video Game Legal Landscape?
1000 648 Amy Sanderson

Japan has long been a cornerstone of the global gaming industry. With iconic franchises such as Super Mario and Final Fantasy shaping global standards in narrative design, player engagement, and brand loyalty, Japan’s influence extends well beyond entertainment.

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Trump’s AI Deregulation vs. State Crackdowns: Who Wins?
1000 648 David B. Hoppe

In 2024, the United States experienced an unprecedented surge in AI legislation, with nearly 700 AI-related bills introduced across 45 states and territories, including Puerto Rico, the Virgin Islands, and Washington, D.C.

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What Are the Legal Implications of AI Decision-Making in the Web3 Environment?
1000 648 Duy Thai

AI and Web3 technologies are reshaping business decision-making across sectors, including financial services, healthcare, supply chain operations, and the creative economy.

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What Makes a Licensing Agreement Work in the High-Stakes World of Esports?
1000 648 David B. Hoppe

Esports is no longer a niche—it’s a global force. What began as grassroots gaming tournaments has evolved into a sophisticated industry generating billions in revenue, commanding mainstream attention, and driving innovation at the intersection of entertainment, tech, and IP law.

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Who Owns the Future of Web3 Gaming?
1000 648 David B. Hoppe

While the crypto and NFT boom may be behind us, the rise of Web3 technologies—powered by decentralization, blockchain integration, and tokenization—continues to transform digital interaction. Nowhere is this shift more evident than in the gaming sector, where skill-based competition is redefining player engagement, ownership, and monetization.

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Leveling Up: What Video Game Studios Need to Know About Licensing IP for Film and TV
1000 648 David B. Hoppe

Advancements in computer-generated imagery (CGI) and AI have accelerated a transformative shift in the relationship between the video game industry and Hollywood.

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How Does Transparency and Legal Guidance
Build Trust in AI Decisions?
1000 648 David B. Hoppe

Thanks to its ability to analyze massive volumes of data, recognize patterns, and rank content based on predetermined criteria, AI has become a mainstream arbiter in employment, banking, healthcare, and other critical decision-making.

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How Have Game Contests Evolved in the Web3 Era?
1000 648 David B. Hoppe

The Web3 gaming market is experiencing unprecedented growth, projected to surge from $18 billion in 2023 to $40 billion by the end of 2024.

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How Do Name, Image, and Likeness (NIL) Rights Apply in Esports?
1000 648 Amy Sanderson

The global appeal of athletes, entertainers, and other public figures has long been a driving force in brand marketing. As esports and video games become deeply embedded in mainstream entertainment and popular culture, celebrity endorsements present significant commercial opportunities.

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What Jurisdictional Issues Do US Crypto Casinos Face?
1000 648 David B. Hoppe

The global cryptocurrency casino market is projected to reach $65.7 billion by 2027, underscoring the increasing prominence of digital assets in the gaming industry. However, the legal landscape governing crypto casinos in the United States remains complex and fragmented.

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Will SEC Crypto Regulation Change Course Under Trump?
1000 648 David B. Hoppe

Gary Gensler’s departure as Chair of the U.S. Securities and Exchange Commission (SEC) signals a significant shift in the regulatory landscape for the cryptocurrency industry.

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What Are the Rules for Advertising Online Games?
1000 648 Amy Sanderson

The online gaming world is a booming industry, fueled in part by aggressive advertising campaigns. But as mobile games flood our screens and social media feeds, the line between enticing marketing and deceptive advertising has become increasingly blurred.

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It’s Destructive; It’s Detrimental; It’s Debanking?
1000 648 David B. Hoppe

The blockchain community is urging President Trump to follow through with his investigation into eliminating the Federal Deposit Insurance Corporation (FDIC). Trump is expected to explore deregulation of several industries as part of his plan to reduce waste

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