Posts Tagged :

Video Game Lawyer

Lost in Cyberspace: Navigating Metaverse Interoperability

1000 648 Amy Sanderson

The emergence of the metaverse, a collective virtual shared space that converges virtually enhanced physical reality and physically persistent virtual reality, is rapidly transforming our digital experiences.

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Fake-tober Surprise: Could Deepfakes Sway Voters?

1000 648 Amy Sanderson

What do videos of Donald Trump hugging Anthony Fauci and Hillary Clinton calling Ron DeSantis “just the kind of guy this country needs” have in common? Deepfake images, newscasts, and videos are cheap to produce and difficult to detect, offering tempting tools for politicians with less than a year until another contentious presidential election.

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Size Matters Before the Court: How the “Trump Too Small” Copyright Arguments Measure Up

1000 648 Yusuke Hisashi

Is it possible that granting intellectual property rights protection to political commentary could actually limit rather than promote free speech?
That question presents an interesting subplot as the US Supreme Court weighs in on Vidal v. Elster, an intriguing exercise in the relativity of the First Amendment, trademark, and privacy/publicity.

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Gaming the System: Legal Limitations of the Metaverse

1000 648 Amy Sanderson

The metaverse, once confined to the realms of gaming and virtual reality projects, has rapidly evolved into a fundamental technology in several multi-billion-dollar industries. Its influence has permeated diverse sectors including sports, entertainment, and business, transforming the way these industries operate and engage with their audiences.

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Ready (Or Not) Player One: AI Forces Intellectual Property to Gaming’s Forefront

1000 648 Amy Sanderson

Artificial intelligence, despite its potential to transform business sectors, scientific discovery, and human interaction, is not without its detractors. One notable area of contention lies within the video game industry, as developers must increasingly grapple with complex legal challenges arising from the integration of the technology in their titles.

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Propaganda in War Video Games: A Legal Minefield for Developers

1000 648 Amy Sanderson

Video games have long since transcended the realm of mere entertainment. With their immersive worlds, compelling narratives, and intricate mechanics, they’ve evolved into powerful platforms for communication and expression.

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video games lawyer

Phoenix Wright: Gaming’s Legal Legend

1000 648 David Hoppe

Deemed too niche for American audiences, the first game in the Phoenix Wright series was released in 2001 on the Game Boy Advanced only in Japan. However, Phoenix proved to…

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VR lawyer

Is Virtual Reality the future of gaming (again)?

1000 648 David Hoppe

If, in the mid-1990’s, you had asked any gaming industry expert about the future of gaming, you would have received a singular unequivocal response, in unison: Virtual Reality. Thinking back…

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