AR/VR Lawyers

Gamma Law’s team of specialized AR and VR  lawyers understand the nuances of these rapidly evolving technologies. Our law firm specializes in helping clients navigate the complex legal issues surrounding the use of augmented reality, virtual reality, and mixed reality across a spectrum of applications, such as filmmaking, video games, education, and more. Our attorneys advise and represent clients in all facets of AR, VR, and MR law, including negotiation, licensing, and M&A deals, as well as day-to-day general counsel services.

Drawing on our long experience in digital media, video games, intellectual property, and licensing, Gamma Law’s virtual and augmented reality lawyers have supported innovative companies in these industries for many years. Our clients include cinematic VR content producers, location-based VR and AR game developers, a leading Japanese haptics technology developer, a location-based AR experience developer, a VR content-development tool developer, and an organization of independent VR content creators.

Gamma Law’s team of VR and AR lawyers is well-versed in the multitude of commercial uses of virtual, augmented, and mixed reality technologies and able to provide immediate, value-added legal support to companies that are licensing, acquiring, and mobilizing these technologies and experiences. Engaging Gamma Law’s virtual and augmented reality lawyers gives clients access to the expertise they require without the expense and time required to develop in-house specialized legal knowledge.

Virtual General Counsel Services

Gamma Law also provides turnkey virtual general counsel services to companies in VR/AR, managing both extraordinary and routine corporate legal matters, freeing executives to focus on their businesses.

Contact us to learn more about Gamma Law’s AR/VR/MR practice and to see how we can help you achieve your objectives.

Video Games Lawyer

Selected AR/VR/MR Transactions

  • Represented VR tech startup in $2 million of convertible note investments from Google Ventures, Accel Partners and Rothenberg Ventures.
  • Represented multiple VR startups in agreements with ViveX and Rothenberg accelerator programs.
  • Represented multiple VR startups in corporate formation, structuring of shareholdings and founder agreements.
  • Represented multiple VR startups in content and technology licensing and general counsel matters.

Gamma Law’s content licensing expertise, understanding of the rapidly developing VR business and broad experience supporting content and technology startups have made itthe perfect fit for us.

René Pinnell – CEO, Kaleidoscope VR Inc.

As a startup, we needed a law firm that was as innovative as we are at Construct. We found that in Gamma Law. In addition to being unrivaled legal strategists, their expertise in our industry, their responsiveness, and their deep understanding of our business needs – not simply our legal needs – have made Gamma Law the perfect fit, and trusted advisors.

Chuck Tsung-Han Lee – Vice President and Co-Founder, Construct Studio Inc.

For more information, please see our article about AR/VR law and visit the Gamma Law Blog for additional insights and news relating to augmented, virtual and mixed reality.

These testimonials or endorsements do not constitute a guarantee, warranty, or prediction regarding the outcome of your legal matter.

VR and AR Lawyers